Scale: Setting scale lower = bigger pixels and
setting scale higher = smaller pixels
Players: Player one controles = WASD;
Player two conroles = up,down,left,right
Player one color: color of player one
Player one shoot-key: The key to trigger a shoot
Player two color: color of player two
Player two shoot-key: The key to trigger a shoot
Player health: Number of lifes each Player has.
Weapon: The weapon used in combat
Blocks: Chance of spawning a block
Walls: Chance of other blocks spawning next to a block. This will lead to walls and big chunks of blocks
Y size of map: Number of blocks the map is high.
X size of map: Number of blocks the map is wide.
Filter: Choose between different filters
Particles: Might slow down a little
Map type: Choose between different map types


Note: If someting does not work in your world, just reload. Your configuration is save.

© 2015 Luca-Leon Happel